AI Insights · Timothy · July 2021
Top 5 PVP Games in Belgium for Q2 2021
Discover the performance of the top 5 PVP games in Belgium for Q2 2021, including trends in downloads, revenue, and active users.
In the second quarter of 2021, Belgium's PVP gaming landscape witnessed notable activity across both iOS and Android platforms. Here’s a closer look at the performance of the top 5 games: Bridge Race, Roblox, Soccer Superstar, Brawl Stars, and Among Us!.
Bridge Race from SUPERSONIC STUDIOS LTD showed a dynamic quarter with weekly revenue peaking at around $119 in the final week of May. Weekly downloads fluctuated, starting at 30.7K in late March and reaching a low of 8.4K in mid-June before climbing to 16.9K by the end of June. The weekly active users saw a similar trend, peaking at 67.9K at the start of April and ending the quarter at 52.5K.
Roblox from Roblox Corporation maintained a robust revenue stream, with weekly revenue reaching around $107K in early April and stabilizing around $82K by the end of June. Weekly downloads were relatively stable, averaging around 10.7K. The active user base remained strong, starting at 461.7K and peaking at 499.8K in the final week of June.
Soccer Superstar from Real Free Soccer saw a varied performance. Weekly revenue was modest, peaking at $62 in mid-April and dropping to $18 by the end of June. Downloads started at 17.3K in late March, dipped to 4.3K in early June, and surged to 23.3K by the end of the quarter. Active users followed a similar pattern, starting at 36.3K and rising to 65.7K by the end of June.
Brawl Stars from Supercell demonstrated strong financial performance, with weekly revenue peaking at around $190.9K in late June. Downloads were relatively stable, averaging around 8.2K, with a peak of 10.4K in early May. Active users showed a healthy trend, starting at 282.5K and reaching 312.5K by mid-June before settling at 297.2K at the end of the quarter.
Among Us! from InnerSloth LLC experienced a decline in weekly revenue, starting at $756 in late March and ending at $261 by the end of June. Downloads also saw a drop, beginning at 10.2K and ending at 6.2K. Active users mirrored this trend, starting at 112.5K and decreasing to 40.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.